Real-Time Communication with WebSockets
Traditional HTTP is request-response based—the client must initiate every interaction. WebSockets enable bidirectional, real-time communication between client and server.HTTP vs WebSockets
| Feature | HTTP | WebSockets |
|---|---|---|
| Connection | New connection per request | Persistent connection |
| Direction | Client → Server (request/response) | Bidirectional |
| Overhead | Headers sent every time | Low overhead after handshake |
| Use Case | Traditional web pages, REST APIs | Chat, gaming, live updates |
| Latency | Higher | Very low |
When to Use WebSockets
✅ Perfect for:- Chat applications
- Live notifications
- Real-time dashboards
- Multiplayer games
- Collaborative editing (Google Docs style)
- Live sports scores
- Stock tickers
- Static websites
- CRUD operations
- File uploads
- SEO-focused content
Socket.io Overview
Socket.io is the most popular WebSocket library for Node.js. It provides:- Automatic reconnection
- Fallback to HTTP long-polling
- Room and namespace support
- Broadcasting capabilities
- Binary data support
Basic Setup
Server Side
Client Side
Building a Chat Application
Server
Client (React Example)
Rooms and Namespaces
Rooms
Rooms are arbitrary channels that sockets can join and leave.Namespaces
Namespaces provide separation of concerns.Authentication
Scaling with Redis
For multi-server deployments, use Redis adapter:Real-Time Notifications System
Error Handling
Summary
- WebSockets enable real-time bidirectional communication
- Socket.io provides a robust abstraction with fallbacks
- Use rooms for group messaging (chat rooms, channels)
- Use namespaces to separate different features
- Implement authentication middleware for security
- Use Redis adapter for multi-server scaling
- Handle errors with acknowledgments and try/catch
- Build typing indicators, presence, and notifications