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Embedded Systems Programming

Write C code that runs on microcontrollers with limited RAM, no OS, and direct hardware access. This is where C truly shines. Embedded programming is like cooking in a tiny kitchen: every utensil has a fixed place, you cannot order more counter space at runtime, and if you make a mistake nobody is there to catch the falling plate. There is no operating system to catch your segfault, no debugger attached by default, and often no way to print a message. The constraints force a discipline that makes you a better programmer everywhere else.

Embedded Constraints

Limited RAM

Often 2KB-256KB total

No Heap

malloc is forbidden (non-deterministic timing, fragmentation, no recovery from failure). All memory is statically allocated at compile time.

No OS

Bare metal or RTOS

Real-time

Deterministic timing required

Memory-Mapped I/O


Bit Manipulation


Interrupt Handlers


Critical Sections

In embedded systems without an OS, there are no mutexes. The only synchronization mechanism is disabling interrupts — which prevents any ISR from preempting your code. This is a blunt instrument: while interrupts are disabled, you miss hardware events (UART bytes, timer ticks, sensor readings). Keep critical sections as short as possible — microseconds, not milliseconds.

Static Memory Allocation


State Machines


Peripheral Drivers


Timing and Delays


Low Power Modes


Linker Script Basics


Startup Code


Best Practices

  1. Always use volatile for hardware registers and shared variables
  2. Avoid dynamic allocation - use static pools and arrays
  3. Keep ISRs short - defer work to main loop
  4. Use fixed-width types - uint8_t, uint32_t, etc.
  5. Design for power - sleep whenever possible
  6. Handle all error cases - embedded systems can’t crash gracefully
  7. Use watchdog timers - recover from hangs
  8. Document hardware dependencies - register addresses, timing requirements

Next Up

Linux Kernel Modules

Write code that runs inside the kernel